3D CORRIDOR
A large scale project where I created modular set pieces for a procedurally generated Japanese style street.
The 13 different modules are sorted into 3 categories: ground floors, upper floors and rooves. Each of these categories is called at a regular interval to generate a procedural city-scape reminiscent of Japanese suburbs, comprised of 560 buildings, each of which is built from 1 to 4 modules.
  
3D SHELTER
A medium scale project where I created a multitude of assets to furnish a "shelter", a small and narrow living space that needed to be equipped with daily amenities and facilities.
This project started with the creation of a single prop that could be used in a shelter context, and was then developed over a period of a little over a month.
  
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